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Touch My Katamari : ウィキペディア英語版 | Touch My Katamari
''Touch My Katamari'', known in Japan as , is a video game in the ''Katamari'' series. It was developed by Namco Bandai Games for the PlayStation Vita and was released as a launch game in Japan on December 17, 2011 and in Europe and North America on February 22, 2012.〔http://www.animenewsnetwork.com/interest/2011-11-22/touch-my-katamari-ps-vita-game-english-trailer-posted〕 ==Gameplay==
The game carries on the gameplay of previous ''Katamari'' games in which players must roll a sticky ball, known as a Katamari, over hundreds of objects, allowing it to grow in size and reach a desired size within a time limit. However, this iteration adds new gameplay mechanics that makes use of the PlayStation Vita's features. Along with the analogue controls, players can move their fingers across the touch screen in order to move their Katamari in the desired direction. By moving fingers along the back touch panel, players can squash and stretch their Katamari, stretching it lengthways in order to roll over more objects or squashing it upwards to fit into tighter areas.〔http://www.animenewsnetwork.com/interest/2011-11-17/katamari-damacy-no-vita-to-roll-into-otaku-room〕
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Touch My Katamari」の詳細全文を読む
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